Tutorials

Setback Floor Tutorial

This comprehensive tool allows for detailed modification and planning of setback floors, enabling users to redefine affected areas, plan specific unit mixes, and visualize changes in both 3D and section views within the building design process.

Creating a setback floor using ArkDesign.AI involves a detailed process that allows users to modify floor types, redefine areas affected by the setback, and plan unit mixes specifically for these affected spaces. Here’s a detailed breakdown of the process:

  • A. Floor Perimeter Modification:
    • Accessing the Schematic section main panel to manipulate the building’s floors.
    • Options to add or erase floors, and create different types of floors, including setback floors.
  • Defining Setback Floors:
    • Identifying the desired range of floors to become the setback floor.
  • By selecting these specific floors and applying a new floor type designation, users create a unique type, such as “8th to 10th floor.”
  • Editing the Setback Floor:
    • Selecting the new setback floor type and using the pen tool for further modifications.
    • The objective is to reconfigure affected areas due to the setback, keeping the rest of the floor plate intact and demising walls to be stacked to the walls below..
  • B. Unit Reconfiguration:
    • Focusing on individual units affected by the setback, allowing for their merger or deletion.
    • Performing setbacks by altering the design, either for the entire floor or selectively in certain areas.
  • Planning the Setback Area:
    • Replanning the setback area by inserting a new unit mix specifically for these affected spaces.
    • Customizing the unit mix based on the setback, possibly opting for larger units or different room configurations.
  • Adjusting Settings and Application:
    • Customizing settings such as price per square foot for these setback floors and making unit adjustments.
    • Applying the modifications to reflect the new apartment layout on the setback floors.
  • Visualizing in 3D and Section:
    • Viewing the setback areas and the rest of the building in 3D to observe the changes.
    • Examining the distribution of units on the setback floors, visually depicted in both section views and 3D representations.
  • Building Information Updates:
    • Observing the changes in the building information, such as alterations in the unit mix and distribution due to the setback floor modifications.
  • Continued Design:
    • Emphasizing the flexibility to continue designing additional floor types based on the established approach for setback floors.

Start creating optimized floor plans fast & efficiently with ARK

Schedule a demo

Please fill in your details and we will get back to you shortly.